30 meters away from your car speakers should sound glorious!It's not speed of sound that makes things sound different, it's absorption vs. frequency vs. humidity:
https://www.doctorproaudio.com/cont...ption-attenuation-with-humidity-and-frequency
At Sweetwater they explain a practical example that doesn't require maths:
Why when we hear a thunder in the distance it is only a low rumble?
https://www.sweetwater.com/insync/effects-of-temperature-humidity-live-sound/
UK Anytime
It's not speed of sound that makes things sound different, it's absorption vs. frequency vs. humidity:
https://www.doctorproaudio.com/cont...ption-attenuation-with-humidity-and-frequency
Wait, you're saying the 59 bassman somehow got even better shit I need to download this beta!Oh, the Fender amps... man they sound great now... the Keith Urban Tweed, both Bassman's... so, SO, GOOD!
Next FW update is going to have a Humidity block with the initial effects types being:
Florida In April
New England In August
Rainforest Whenever
At Sweetwater they explain a practical example that doesn't require maths:
Why when we hear a thunder in the distance it is only a low rumble?
https://www.sweetwater.com/insync/effects-of-temperature-humidity-live-sound/
What's up with the sound of rumbling and swooshing spaceships (and space weapons) in TV shows and movies?
Either some good humidity out there or a few compact LIGO gravity-wave mics strategically placed in space for filming. Of course random binary black hole mergings can mess up the field recording with annoying chirps.
There's some crazy cool tech being used on big tours these days! One of our techs runs monitors for Luke Combs and he brought a drum tuning app to a recent live recording we did. It was crazy! We had a finicky floor tom that was ringing, and the app suggested specific tensions for the top and bottom heads to remove the ringing. Don't know what the app is called, but the drums sounded amazing!A few years ago, at an outdoor show, a friend gave me a demo of some new Meyer bins hat he just received, it had temperature and humidity sensors which they compensated for. He ran through the software/monitoring, etc. I was truly amazed at the tech...
It's not speed of sound that makes things sound different, it's absorption vs. frequency vs. humidity:
https://www.doctorproaudio.com/cont...ption-attenuation-with-humidity-and-frequency
I demand a Phoenix in June setting!Next FW update is going to have a Humidity block with the initial effects types being:
Florida In April
New England In August
Rainforest Whenever
At Sweetwater they explain a practical example that doesn't require maths:
Why when we hear a thunder in the distance it is only a low rumble?
https://www.sweetwater.com/insync/effects-of-temperature-humidity-live-sound/
I demand a Phoenix in June setting!