Stringmanipulator
Power User
Seems to me this latest update improved clarity and definition ..loved it before and now even better
thanks Cliff for including us MKI / MKII users
thanks Cliff for including us MKI / MKII users
But if we have gone in the direction of more realism, are there still knobs one might tweak to get that earlier type of sound - or is it a question of much, much more realism but slightly less advanced control; because I can't see that anyone has asked this?
Actually, I would say this is why alot of people would prefer an amp to respond exactly the way the real thing would.....because they can't play the real thing. I can see both sides of it though.What's the validity of "realism" in a modeller? Most of us are never going to get a chance to play through a Trainwreck, or a Dumble or even a vintage Marshall stack, so what does it matter to us that a model responds nearly exactly as the real thing?
Yep, both sides are valid....and with tone stack swapping, a billion EQ options, etc., Fractal has both sides covered.Actually, I would say this is why alot of people would prefer an amp to respond exactly the way the real thing would.....because they can't play the real thing. I can see both sides of it though.
What's the validity of "realism" in a modeller?
Where we with the tones on metal and high gain as alot of us stayed on 8.02 because of the change, has 9.03 brought the METAL back?
I like it because:
- It gives me the chance to experience amps that I would never otherwise be able to.
- It gives me a great delta to start from.
- It allows me to experiment based on the history and available information regarding the characteristics of the amp.
- It provides greater variety - You have to start from somewhere..... why not with an accurate model of the actual amp.
I not sure where you're going with this, but it touches on something I've been wondering about for a while. What's the validity of "realism" in a modeller? Most of us are never going to get a chance to play through a Trainwreck, or a Dumble or even a vintage Marshall stack, so what does it matter to us that a model responds nearly exactly as the real thing?
The xformergrind may be one of those cases where people are starting to think beyond the modelling of actual amps. Here's a control that people want to use to take the model away from anything you'd expect a physical amp to do. I guess that, technically, anytime you tweak anything off the first tab you're starting to wander away from purely trying to emulate the physical amp, although you could be simulating things that could be done by rewiring or swapping components in the amp. Also you could be matching to variations between individual examples of the same physical amp.
My guess is that realistic modelling will probably always have a place, because there's 60 years or so of recorded music using physical amps that people are going to want to emulate in their own playing. But are we approaching a time when people making original music are less interested in sounding like something else, and more interested in creating the tone that they hear in their heads?
Key is dropping bass in the tone controls and using a drive in front.
Is it safe?
What's the validity of "realism" in a modeller? Most of us are never going to get a chance to play through a Trainwreck, or a Dumble or even a vintage Marshall stack, so what does it matter to us that a model responds nearly exactly as the real thing?
are we approaching a time when people making original music are less interested in sounding like something else, and more interested in creating the tone that they hear in their heads?
Most of us? Speak for yourself. There are plenty of guitarists who have played or own the amps that many of the models are based on and simply prefer the convenience and consistency of the Axe.
Considering tube amps are viewed by many as the gold standard for producing great tone, why wouldn't players be interested in reproductions that are as close as possible to the genuine article?
There are plenty of amp sims that can approximate the sound of an amp, but few modelers that can truly nail it. If you don't care about exact realism, there are plenty of alternatives.
You certainly wouldn't know it based on sales of the Axe. There are already an infinite number of ways to manipulate sound using the vast array of plugins. There's plenty of opportunity for anyone who's interested in producing unorthodox and unconventional tones.