GreatGreen
Power User
The Axe-Fx Ultra has tons of memory, but if you get too crazy with the blocks, you'll run out of your CPU's resources. How does this compare with the II?
How many blocks can you fit into a given Axe-Fx II patch? I know that's hard to answer because every block type takes up different amounts but, for example, an Amp block in an Axe-Fx Ultra patch takes what, something like 15-25% of the CPU? How much of the CPU do the Amp and Cab blocks use in the Axe II?
How many blocks can you fit into a given Axe-Fx II patch? I know that's hard to answer because every block type takes up different amounts but, for example, an Amp block in an Axe-Fx Ultra patch takes what, something like 15-25% of the CPU? How much of the CPU do the Amp and Cab blocks use in the Axe II?