I'm become really fascinated by delay modulation over the last while. Whether it's as a really obvious effect or something that's so subtle you barely notice it. I'm curious how you approach your delay modulation (or even just plain modulation if you're not into delays as much). I'm particularly interested in different frequency rate and depths combinations (especially since you can run multiple LFOs in the Axe FX, as well as motor speed for tape delays) as well as the use of the internal controllers. Whether this is to mimic tape wow/flutter, the modulation of a particular pedal/effects unit, or something totally original.
Lately my approach has mainly centered around using controllers to randomly modulate both the rate and depth of one of the delay LFOs. Normally this starts out sounding crazy and I then restrict the min/max or use dampening to smooth things out and make it more subtle. Waveform types also make a massive difference. I've also used this approach with the random wave shape to roughly approximate the random modulation of the Fairfield Meet Maude. I just know there is so much more I can do so was curious to see what you all are doing to see if you can kick-start some other ideas...
Lately my approach has mainly centered around using controllers to randomly modulate both the rate and depth of one of the delay LFOs. Normally this starts out sounding crazy and I then restrict the min/max or use dampening to smooth things out and make it more subtle. Waveform types also make a massive difference. I've also used this approach with the random wave shape to roughly approximate the random modulation of the Fairfield Meet Maude. I just know there is so much more I can do so was curious to see what you all are doing to see if you can kick-start some other ideas...