AITR

I'm experiencing some cognitive dissonance. Unless you're playing outdoors, you're playing in a room. If you want to pretend you're playing in a different room, you add reverb. Isn't this just baking reverb into the IR?
It exactly sound like you said yes . A room reverb backed in .
to play alone with monitors at home it can be cool . Live I have doubts. In a recording it sound real btw
 
I'll be the dope here, but wouldn't it be better just to run a reverb effect after the cab, or use the reverb part of the cab block to dial this in or out as well as be able to use with any IR?
 
Will it run in axe 3 mk1 you mean ? 😅
Extra cabs in user slot ?
possibility to erase the stock cabs ?
hehe

they are so many way to built a sound in the axe there is not only one recipe ….
you probably can choose the worst Ir ever and make it sound good with all the tons of parameter everywhere
running in the mk1 is a question I had too… :)
 
To me it sounds like something recorded with a room mic. I am conflicted if that is the sound I would want coming out of my speakers when I'm playing since it's not my room.

Interested to see what Fractal is cooking here.
I hear you, but might be perfection somewhere "in between". I would have to test it vs. a real amp in MY room, then on stage of course. But FAS might be onto something? He's pretty clever you know...
 
I'll be the dope here, but wouldn't it be better just to run a reverb effect after the cab, or use the reverb part of the cab block to dial this in or out as well as be able to use with any IR?

While not being sure, this will give us the exact environment conditions that the amp-cab is recorded. Otherwise, we cut some original information, and add a different environment effect to the sound with the reverb. I liked the long IR idea better.
 
The reveal:

Axe-Fx III Firmware Release Notes​


17.00

Version 17 introduces FullRes™ Impulse Response processing. FullRes processes IRs up to 64K points with zero latency using a novel technique. This provides up to 1.33 seconds of response time. Seasoned producers and engineers often mix in “Room Mics” during recording to increase the depth and liveliness of recordings. However, the typical live room has a reverb time of 500-700 milliseconds, well beyond the 20 ms afforded by typical IR processing. FullRes allows capturing the full response of a typical live room and even the response of small-to-medium halls and clubs. FullRes can also be used for convolution reverb applications for reverb times less than 1.33 seconds.

The IR Player block and the Cabinet block both support FullRes IRs. The last two slots of the Cabinet block support FullRes. This is sufficient to provide two room mics, a left and a right, along with two direct mics within a single Cabinet block.

The new FullRes User IR bank supports up to 64 FullRes IRs. When capturing an IR selecting the USER FR bank will automatically set the IR Type to FullRes. Likewise, when setting the IR Type to FullRes the bank will automatically be set to USER FR. FullRes IRs can be processed with minimum-phase or auto-trim, if desired. However, minimum-phase is not recommended as this will tend to destroy the reflection information.

A FullRes Scratchpad is also implemented for auditioning IRs during the capture process. A new version of Cab-Lab is forthcoming which will support FullRes IR captures and management.
 
This isn't intended for live performance. It's intended for recording and headphone use.

The reveal:

Axe-Fx III Firmware Release Notes​


17.00

Version 17 introduces FullRes™ Impulse Response processing. FullRes processes IRs up to 64K points with zero latency using a novel technique. This provides up to 1.33 seconds of response time. Seasoned producers and engineers often mix in “Room Mics” during recording to increase the depth and liveliness of recordings. However, the typical live room has a reverb time of 500-700 milliseconds, well beyond the 20 ms afforded by typical IR processing. FullRes allows capturing the full response of a typical live room and even the response of small-to-medium halls and clubs. FullRes can also be used for convolution reverb applications for reverb times less than 1.33 seconds.

The IR Player block and the Cabinet block both support FullRes IRs. The last two slots of the Cabinet block support FullRes. This is sufficient to provide two room mics, a left and a right, along with two direct mics within a single Cabinet block.

The new FullRes User IR bank supports up to 64 FullRes IRs. When capturing an IR selecting the USER FR bank will automatically set the IR Type to FullRes. Likewise, when setting the IR Type to FullRes the bank will automatically be set to USER FR. FullRes IRs can be processed with minimum-phase or auto-trim, if desired. However, minimum-phase is not recommended as this will tend to destroy the reflection information.

A FullRes Scratchpad is also implemented for auditioning IRs during the capture process. A new version of Cab-Lab is forthcoming which will support FullRes IR captures and management.
Will this be for mk1/mk2 users ?
 
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