Okay, just to be clear, this is what the mk1 has:
Speaker Cabs Galore
The Axe-Fx III features our exclusive, proprietary UltraRes™ speaker simulations with over 2200 factory impulse responses (IRs) to choose from including all the IRs from the Axe-Fx II in a convenient “legacy bank” for easy migration. The redesigned Cabinet block features a 4-channel mixer based on our popular Cab-Lab™ software, providing the capability to mix and remix IRs on-the-fly as you would with real mics on a speaker cabinet. Factory content includes selections from the best of today’s IR producers and artists, including Fractal Audio, AustinBuddy, Celestion, ML Sound Lab, Ownhammer, Chris Broderick, John Petrucci, Chris Traynor & James Santiago, Valhallir, York Audio, Dr. Bonkers, and more. An additional 2,048 “User Cab” memories allow you to load Cab Packs (including any of those compatible with the Axe-Fx II) or 3rd party IRs, and a built-in utility allows you to capture and save your own speaker tones (now with 16 “Scratch Pad” locations!) Our celebrated Tone Matching block is also improved, now with the impressive ability to clone the tone of an amp or recording in UltraRes™.
2200 cabs: the legacy cabs and 2048 cabs with plenty by the biggest names in the fractal ir ecosystem.
Plus 2048 user cabs….
I ‘ve got to say, having 1024 user cabs and 2200 cabs baked in…is still an insane amount of cabs.
Maybe I’m not understanding all uses and I apologize if I’m missing something, but it seems like a good compromise to give up half the user cabs. I can’t believe, and again maybe I’m wrong, but other than filling up memory with somebody’s library, who needs it? Is there one player who needs more than 3,224 ultra res cabs in their axe?