Dave Merrill
Axe-Master
Like a lot of folks, I often put one or two drive blocks in front of the amp(s).
It's common that I'll like the tone and feel when drive output level is up, hitting the amp hard, which can make that scene louder than others.
I often compensate for that with a (null) filter block or a volume block after the amp.
(That works better than scene volume, because scene volume changes the level of verb and delay trails.)
What I really want is a simple volume block with 8 channels, so there's a channel (i.e., a separate level control) available for each scene.
Another way to look at this is that it's scene volume, but implemented as a block, so you can put it wherever you want in the grid.
It should be full stereo, so if you had two amp blocks panned around, their positions would be preserved.
Yes, you could do this with two volume blocks, turning on one or the other, which I do now, same as I do for drives.
But this is simpler and more straightforward, purpose built.
You could also do this with a scene controller modifying amp output level.
However, I find that awkward, since the controller values needed aren't as obvious.
I'd much rather have a simple level control for some stated amount of gain increase or decrease.
What do folks think?
Useful?
It's common that I'll like the tone and feel when drive output level is up, hitting the amp hard, which can make that scene louder than others.
I often compensate for that with a (null) filter block or a volume block after the amp.
(That works better than scene volume, because scene volume changes the level of verb and delay trails.)
What I really want is a simple volume block with 8 channels, so there's a channel (i.e., a separate level control) available for each scene.
Another way to look at this is that it's scene volume, but implemented as a block, so you can put it wherever you want in the grid.
It should be full stereo, so if you had two amp blocks panned around, their positions would be preserved.
Yes, you could do this with two volume blocks, turning on one or the other, which I do now, same as I do for drives.
But this is simpler and more straightforward, purpose built.
You could also do this with a scene controller modifying amp output level.
However, I find that awkward, since the controller values needed aren't as obvious.
I'd much rather have a simple level control for some stated amount of gain increase or decrease.
What do folks think?
Useful?