CodePoet said:Hopefully that does it...
from release notes:
Fixed nasty bug where garbage data in Global Blocks could lead to preset corruption due to errant pointer.
That's were the bug was.
Does the corruption itself get fixed after updating to 6.01 and system reset, or is it possible for it to persist beyond that and require more drastic measures to wipe the memory? I'm experiencing some issues which is why I'm asking.That's were the bug was.