A Cab is an effect block.And it has 2200 IR... which confuses me even farther in relation to 2048 cabs. An IR is a cab emulation?
I would be willing to bet that this is true for most people. I don't "use" any presets, but rather build a virtual amp / pedalboard combination for each project I'm working on.I use like 5 cabs and maybe 10 presets.
I’ve seen people call them presets, patches, files, you name it, all one and the same. Maybe originally depended on where the device or manual was from? User manual for a Japanese synth maybe mentioned patch and a German one preset or something. I use both freely.
It’s like with firearms, it’s techncially a “magazine” but tons of people say “clip” and everyone knows what your talking about (though some will correct you if you say clip lol)
A Cab is an effect block.
An IR is an Impulse Response, which is a "capture" of a mic'd speaker (or potentiality a "mix" of multiple mic'd speakers).
An IR is loaded into a Cab block. On the Axe Fx III you can load up to 4 IRs in a Cab block.
It's a bit confusing because a lot of people say "cab" when they mean
I think your totally getting hung up on figures and in reality it’s pretty meaningless as i doubt anyone is using 2000 cabs, 500 presets etc. it’s just about tonal options since everyone has different taste and needs
I use like 5 cabs and maybe 10 presets. As each preset can have 2 amps, and each amp can have 4 channels, one single preset can be 8 unique amp tones or blend of two amps....
Then on top of that you’ve got 8 scenes and scene controllers so you can change parameters of an amp model per scene, so with scene comtrollers, dual amp blocks, and then channels, not to mention 4 drive blocks, which each have 4 channels, you can get a ton of different tones from one single presets.
If you really come up with a need for 500 presets let me know
You can load 4 per channel so 16 per block x2 blocks is 32 IRs per preset. That's crazy.A Cab is an effect block.
An IR is an Impulse Response, which is a "capture" of a mic'd speaker (or potentiality a "mix" of multiple mic'd speakers).
An IR is loaded into a Cab block. On the Axe Fx III you can load up to 4 IRs in a Cab block.
It's a bit confusing because a lot of people say "cab" when they mean "IR".
there's really nothing too special about the Factory Presets, especially since you can just audition and reload them 1 by 1 in the future. so keeping them on when you need more space is a bit wasteful.I like to keep the factory presets available
once there are 3 amp blocks, people will want 4, then 5... it's never ending. whatever features are put out, people want 1 more, or 10 more.The other disappointment is that there are still only 2 amp blocks
The other disappointment is that there are still only 2 amp blocks. (I know: the channel feature is outstanding.) So and you can't provide amplifiers for three musicians at once, such as two guitars and a bass. Also, you can't model a three amp setup like some people in the real world use. I would like to try that; I guess I could use both Axes and have a 4 amp setup. Wheeeee
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wastefulthere's really nothing too special about the Factory Presets, especially since you can just audition and reload them 1 by 1 in the future. so keeping them on when you need more space is a bit wasteful.
@austinbuddy 's 1000+ Amps pack fits just fine into the Axe III. All of those 1000+ presets have been packed into multiple scenes in fewer than 200 presets. The whole pack takes up less than two banks.A III cannot even hold all of Austinbuddy's highly acclaimed preset pack.
As soon as you do that, you have people wondering why they can't put user presets in the factory preset area.It might have been a cool idea to have a dedicated area for just factory presets in addition to four working banks...
it's wasteful if you need those preset slots for something else that you actually use.wasteful