Joe Bfstplk
Legend!
Bought my license today!
I wish I still had my II... I asked my good friend Zach to shoot this video and his answer was "there's nothing to it - it just works". But he shot it anyways:
If that's not enough then replace the OUTPUT block in your Axe-Fx with an FX Loop block and that should get rid of that direct sound coming through while sending that signal to the MIKKO. Good luck!
Instead of Windows Audio choose ASIO to get the Fractal driver.Well, I don't know what's happening on my end but this is still not working. I watched Zach's video and noticed when I opened Audio/Midi settings my screen looked different than his. Here is Zach's:
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Here is mine:
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His doesn't have the Audio Device Type pull down menu. I've changed the settings on that menu to each of the options and never gotten the Mikko cab sound.
I also noticed in Zach's video he wasn't running the FX loop as suggested by @Heavyplayer
I'm running the free version if that makes a difference. I'm using that because I wanted to make sure this would work with my II before purchasing.
I'm not sure if anyone can help me. I keep reading how easy this is supposed to be and I want it to work.
That's great Paul and thank you. Make sure you're not using a cab block in the Fractal so you're not getting "double cab modeling" as that'll give you a pretty muffled sound. Most of the issues people have is that they get the direct monitor sound simultaneously through their setup or they double the cab simulation.I tried what the other poster showed in the axe fx 2 to have amp then he puts reverb then fx block but it places the reverb before the cab in the vst. It doesn't sound right. Am I missing something or is there a routing option to do this other than shooting the ir and importing to axe fx can block? I want to use the vst as my cab to save cpu in the axe.
By the way excellent program. I just found out about it now and downloaded the trial but I'm plan to purchase as soon as I recover my PayPal password. I haven't used PayPal in years.
Paul
That Mega Old is one of my favorite cabs in real life as well. That's the exact same cabinet used for Cab Pack 7 by the way!Shot some really really great IR’s this past weekend!
A 121 cap and 57 smooth edge cone (move a bit left for edge or right for smoother) both at 1 inch works for pretty much for every cab. High/low cut to taste.
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That Mega Old is one of my favorite cabs in real life as well. That's the exact same cabinet used for Cab Pack 7 by the way!
These are essentially routing issues that's required for all standalone programs so it's all about understanding how you're routing things. Mainly - what is the output you're listening to? Meaning, do you plug headphones to your Axe-Fx II or are you listening to it through your computer with another USB audio interface or are you using your Axe-Fx II as the USB audio interface?I have the cob block off and no shu t after the fx loop but the problem is with the signal chain. I have amp then reverb or whatever effect I want then the fx block going into my daw which has the vst loaded no double monitoring going ob but the reverb should be after the cab not before. I believe this is why it doesn't sound right. I can't figure out a way to have the reverb block in my axe fx to sit after the vst mikko cab sim. I think I'm making sense. Thanks for such a quick response.
The only work around I see is to export the ir from Mikko and load it in the axe cab then add my reverb. But I want to avoid using the axe fx can block. Again it's an axe fx 2 xl+
Yep I'm using the axe 2 as the audio Interface and monitoring with the daw directly from the axe fx through studio monitors. I don't have any experience routing with the send and return blocks but I think I understand what you mean. I will give it a shot tonight.These are essentially routing issues that's required for all standalone programs so it's all about understanding how you're routing things. Mainly - what is the output you're listening to? Meaning, do you plug headphones to your Axe-Fx II or are you listening to it through your computer with another USB audio interface or are you using your Axe-Fx II as the USB audio interface?
If you're listening to the output of the Axe-Fx directly - then you need to have MIKKO in the loop via USB and return that signal as well so it's like this:
Guitar -> Axe-Fx input -> FX loop send -> MIKKO -> FX loop return -> Axe-Fx output
For this operation use the ASIO FAS USB driver like people said showed earlier in this thread.
If you're using another audio interface that you're listening to then that's the easiest Standalone setup. Plug your Axe-Fx without cab simulation to your interface and simply choose that input from the standalone options:
Guitar -> Axe-Fx input -> Axe-Fx output -> Audio interface -> MIKKO -> USB audio interface output
For this operation use you audio interface's ASIO driver.
If you're using a DAW then that's the easiest setup and you just run things like you always do but just insert MIKKO and bypass your cab section.
Thanks Sean.Nice, this is a great idea. I''ll definitely check it out.
So today I posted a video explaining how you'd use MIKKO with real amps and in it I discuss the Fractal Reactive Load as well:
Hey - first of all thank you for the interest in MIKKO. The latency will depend on your computer a little bit but I was playing with my Fractal X-Load and running it in standalone and I even got the lowest buffer setting to work so it was just a couple of milliseconds of delay. Can't feel the latency at all. Obviously this varies based on the computer and audio device.Hi, guys.
Does anyone know the actual latency when using MIKKO with real amps? I'm planning to buy it tomorrow to use it with my tube amps and Suhr Reactive Load for recording direct.
Thanks!
Hey - first of all thank you for the interest in MIKKO. The latency will depend on your computer a little bit but I was playing with my Fractal X-Load and running it in standalone and I even got the lowest buffer setting to work so it was just a couple of milliseconds of delay. Can't feel the latency at all. Obviously this varies based on the computer and audio device.