FrankenStrat
Experienced
I have been moving along learning the Axe FX III. All is going well. Then I bump into scene controllers. I do not get scene controllers. Have read what is in the manual. This is what I think I know at this point:
Given that the above statements define the “conceptual model” that I am working from, I have the following questions:
- A scene contains each blocks bypass state in the current preset, the channel of each block in the current preset, the name of the scene, and the values of 4 scene controllers. Each preset has 8 scenes
- A channel is a fully independent set of parameters for a block within a preset. Each block has 4 channels
- A single scene controller may act as the source of one or more modifier(s) to change the value of block parameters as scenes change
- A preset may contain up to 4 scene controllers
- A modifier may be configured to operate on all Channels or just a single Channel of your choice
- Each Scene Controller has 4 Channels each with its own set of Scene Controller values
Given that the above statements define the “conceptual model” that I am working from, I have the following questions:
- Is the above “definition” of scene controllers accurate? If not, how should I conceptualize scene controllers?
- When would one use a scene controller versus a channel? Why?
- The manual states that a scene contains 4 scene controllers. We get 8 scenes per preset. I read someone on the forum say that we only get 16 scene controllers. Is that accurate? Based on statements in the manual, I would expect 32 scene controllers per preset.
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