Page 1 of 62 1231151 ... LastLast
Results 1 to 20 of 1225
Like Tree875Likes

Thread: Axe-Fx II Firmware 9 Public Beta

  1. #1
    Administrator FractalAudio's Avatar
    Join Date
    Jul 2008
    Posts
    6,544

  2. #2
    Senior Member
    Join Date
    Jan 2012
    Posts
    788
    Yahoo!!!!! I know what I will be doing tonight!

  3. #3
    Senior Member antcarrier's Avatar
    Join Date
    Jun 2010
    Location
    Brisbane, Australia
    Posts
    995
    cool
    I carry ants.

  4. #4
    Member
    Join Date
    Jun 2010
    Posts
    293
    shaawing!!!

  5. #5
    Member BK-Amps's Avatar
    Join Date
    Jul 2010
    Location
    VA Outskirts of DC
    Posts
    279
    Silver Jubilee!!!!!!!!!!!!
    Kriig likes this.

  6. #6
    Member Genghis's Avatar
    Join Date
    Jul 2008
    Location
    Huntington Beach, CA
    Posts
    427
    Woo-hoo!!! Guess I won't be working out or doing homework tonight.
    They call 'em fingers, but I've never seen 'em fing!

    RGK Productions
    Axe-FX II Review

  7. #7
    Global Moderator javajunkie's Avatar
    Join Date
    Jul 2008
    Location
    Denver, Colorado
    Posts
    12,079
    Blog Entries
    5
    Quote Originally Posted by BK-Amps View Post
    Silver Jubilee!!!!!!!!!!!!
    I reallllly like this model!
    Sean Strickland
    Fractal Audio Beta Tester
    Fractal Audio Customer Support

  8. #8
    Senior Member
    Join Date
    Jun 2009
    Location
    Ontario, Canada
    Posts
    1,173
    Nice!!! I can't wait to hear/try the new power amp modelling...and the Silver Jubilee, and the Splawns, and the scenes, and the....well you get the idea.

    Will be blasting this in about 1/2 hour....thanks Cliff and FAS for the continued improvements and extras; sincerely appreciated...

  9. #9
    Member
    Join Date
    Oct 2012
    Location
    Sydney, Australia
    Posts
    31
    That's awesome! Now just fix AXE EDIT.
    Had my Axe FX for 3 weeks now, and I haven't been able to use AXE EDIT with it yet

  10. #10
    gpz
    gpz is offline
    Senior Member gpz's Avatar
    Join Date
    Feb 2011
    Location
    fr
    Posts
    772
    Thank you very much FAS!
    Fender Tele -> Axe-Fx II | Matrix GT800FX | Atomic Cab -> air

  11. #11
    Member Bill Piersall's Avatar
    Join Date
    Jun 2012
    Location
    Naperville, IL
    Posts
    441
    Quote Originally Posted by FractalAudio View Post
    Thanks!!
    I know AE is fubar'd for now, but can MIDIOX be used to import a single preset? Or upgrade firmware? I've used it for loading banks, just not sure about the other stuff. Trying to import patches from Clarky others from Axe Exchange. Any intstructions for the Midi impaired would be appreciated.

  12. #12
    Administrator FractalAudio's Avatar
    Join Date
    Jul 2008
    Posts
    6,544
    Quote Originally Posted by Bill Piersall View Post
    Thanks!!
    I know AE is fubar'd for now, but can MIDIOX be used to import a single preset? Or upgrade firmware? I've used it for loading banks, just not sure about the other stuff. Trying to import patches from Clarky others from Axe Exchange. Any intstructions for the Midi impaired would be appreciated.
    Yes, you can accomplish all those tasks with MIDIOX. Use the Sysex view.

  13. #13
    Member musicmaker777's Avatar
    Join Date
    Sep 2010
    Location
    The Lowlands
    Posts
    56
    Quote Originally Posted by jack5150 View Post
    That's awesome! Now just fix AXE EDIT.
    Yes I share your opinion

    I have the AXE II now about 1/5 Months, I do use the Axe-Edit, this is good to some extent ..

    Nevertheless thanks Cliff for the new improvement of the unit!
    Last edited by musicmaker777; Oct-24-2012 at 10:22 PM.

  14. #14
    Senior Member Strumzilla's Avatar
    Join Date
    Mar 2010
    Location
    Grand Prairie, Texas, United States
    Posts
    893
    Oh man!, it's bedtime so I'll have to wait until tomorrow...
    Strumzilla
    Gear: Basically, a metric crap ton, some of it justified.

  15. #15
    Global Moderator electronpirate's Avatar
    Join Date
    Jul 2008
    Posts
    2,423
    9.00

    Added eight “scenes” to each preset. Each scene allows for different combinations of bypass states and X/Y state (if applicable) for the effects. For example, Scene 1 may have everything bypassed while Scene 2 has several effects engaged. Furthermore, Scene 3 may be identical to Scene 2 except that one or more blocks have a different X/Y state. Scenes allow the user to easily switch between various combinations of bypass and X/Y states within a given preset. Furthermore, switching scenes does not disturb the routing so spillover is unaffected. Additionally, each scene stores the output level independently allowing for different volumes between scenes. Scenes can be changed via MIDI CC. Additionally, the mapping mode allows mapping a PC message to not only a preset but also a given scene. Scenes can be manually selected when in the Layout or Recall menu using the ‘A’ Quick Control knob. NOTE: spillover may be affected if switching between X/Y states if drastically different algorithms exist between the two states. For example, if one scene has a Digital Delay and the next scene uses a Tape Delay, spillover will probably not function correctly as these modes use different algorithms.

    The Global Bypass continuous controller parameter has been replaced with the Scene Select continuous controller parameter since Scene Select can accomplish everything Global Bypass could ever do. Note that using Scene Select in place of Global Bypass will probably select Scene #8 (if the CC has values of 0 or 127). Existing presets will have all blocks engaged in the new scenes so the operation should be identical to Global Bypass.

    New power amp modeling with improved dynamic response. This new modeling features improved transformer/plate interaction modeling resulting in better feel and a punchier response. The Supply Sag parameter is more responsive as a result. Additionally, crossover and transformer hysteresis distortion modeling is improved resulting in more overtones when playing softly. This improves controlled feedback performance and yields a more aggressive tone at lower Power Tube Bias settings. The Global menu allows the choice of Version 9.xx, 8.xx or 7.xx modeling to suit individual tastes. Note that Version 9.xx is slightly quieter so don’t be swayed by Fletcher-Munson effects when evaluating differences.

    Set TMA block Resolution mode to High by default.

    Compressor block now has two Pedal types. “Pedal 1” is the same as before while “Pedal 2” uses a different algorithm which is smoother and pumps less.

    Added Badger 30 model based on 30W version of Suhr Badger. This model has been placed in the position formerly held by the Spawn Fastrod model (see below).

    All three “gears” of the Splawn Quickrod have now been modeled. The Spawn Fastrod has been renamed “Spawn Q-Rod 3rd”. “Spawn Q-Rod 1st” and “Spawn Q-Rod 2nd” models have been added. All three models now appear in order starting at position 101.

    Add “Brit Silver” model based on a 100W Marshall Silver Jubilee.

    Add “Spawn Nitrous” model based on a Splawn Nitro with KT-88 power tubes.

    The Amp block Type parameter is now a dedicated page to facilitate selecting the desired type in light of the copious models available. Selection is afforded via the Value knob as well as the Navigation buttons. The Boost switch has been moved to the Advanced menu. The Boost stwitch is now also modifiable so it can be activated remotely.

    Numerous MIDI enhancements to support Axe-Edit TNP.

    Fixed incorrect bias value in Spawn Fastrod model.

    Fixed unable to access certain parameters in Vocoder block.

    ************************************************** *****************************

  16. #16
    Senior Member zentman's Avatar
    Join Date
    Jun 2009
    Posts
    920
    Thank you very much good sir.

  17. #17
    Member
    Join Date
    Aug 2012
    Location
    Arizona City, AZ
    Posts
    339
    Quote Originally Posted by javajunkie View Post
    I reallllly like this model!
    Ciff, I did read the release notes, but what ever you did it's unreal.

    Since I mainly play jazz, I fired up my usual buttery clean patch.
    There's a day-and-night difference in tonal quality.

    Here's what I heard immediately with no changes to the preset. To make sure the new amp parameters were current, I did
    cycle to the next amp. then back to the buttery.

    Feel / Tone > Notes feel as if to "sink into the neck" and bloom with warm thick tone which emits clarity with a silky high end.
    I'm running the buttery amp master at 9.84.

    You did it.

    This now feels like (or better) than your favorite clean tube amp driven to its rails....... amazing.

  18. #18
    Member
    Join Date
    Feb 2012
    Posts
    303
    Wow. The firmware updates are fast furious and always rewarding. Thanks you rock!

  19. #19
    Senior Member Cobrango's Avatar
    Join Date
    Nov 2011
    Location
    Oslo, Norway
    Posts
    1,367
    Quote Originally Posted by wtfover View Post
    Ciff, I did read the release notes, but what ever you did it's unreal.
    Feel / Tone > Notes feel as if to "sink into the neck" and bloom with warm thick tone which emits clarity with a silky high end.
    I'm running the buttery amp master at 9.84.

    You did it.

    This now feels like (or better) than your favorite clean tube amp driven to its rails....... amazing.
    Woah! I can't waaaaaaait!!!! <3 <3 <3 MUAH MUAH MUAH!!!!!!

    Ibanez rg 2228 emg808's, Ibanez rga8 DiMarzio Ionizers, Epiphone sg special 81/85
    Axe-fx II, mfc-101, Vox tonelab SE, Vox ad120vt V30's, nady td-1, mission sp-1. etc.
    https://www.youtube.com/user/Cobrango/videos
    https://www.facebook.com/torjeamundsenmusic
    https://soundcloud.com/torjeamundsen/chrome

  20. #20
    Senior Member Sean Ashe's Avatar
    Join Date
    Jan 2012
    Location
    Lowell, Indiana (Chicagoland)
    Posts
    977
    Now my inner Guthrie Govan fanboy can dial in his rig heck yea!

    Really diggin this update so far

    I don't know too much about scenes as of yet, but seem like they're going to be useful. Also the improved dynamics is pretty sweet!

Page 1 of 62 1231151 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •